5/28/2023 0 Comments Tile miner updates![]() This is similar to the mechanic for scoring the cloisters. Once the final road tile is placed, the five-tile mining feature is completed. The underminer/sapper is returned to the player’s supply after scoring.ĭiagram 1 - The red player places the mining tile and becomes a miner by putting his or her follower on the mine entrance. Scoring for the under mining and counter mining tiles is as noted above. The miner is returned to the player.Īt the beginning of his or her turn, the player can spend the ore, as follows:ġ cartload: Swap a drawn tile for another tile.ģ cartloads: Take another turn following the completion of your turn.ĥ cartloads: Return one of your meeples from the playing area to your supply. Matching the number of tiles in the feature, the player scores 5 points and earns 5 cartloads of ore from the supply. The mining feature is completed when the mining tile is surrounded on all four of its sides. The follower can otherwise be placed on any other feature on a mining tile (field, road or cloister), an under mining tile (city segment, field, or road), and a counter mining tile (field or road), with the standard rules applying. If two partial cities merge, introducing a counter mining tile, the same rule applies. If a player already occupies a city that has been “undermined,” his or her placing a counter mining tile on that city expels the underminer/sapper, which is returned to its owner’s supply. A follower claiming a city that contains a counter mining tile will act as a counter miner, as needed, regardless of the city segment the follower occupies. However, if the city occupied by another player already contains a counter mining tile, an under mining tile may not be added to it.Ĭounter Mining Tile - A counter mining tile can be played like any other city tile. When the city is scored, points will be allocated according to existing rules (based on follower majority). Ownership of the city will then be automatically shared. Under Mining Tile - A follower placed on the mine entrance of an undermining tile will become an underminer (or sapper), and this tile can be added to a city already claimed by another player. To become a miner, the follower must be placed on the mine entrance. Mining Tile - After playing a mining tile, a player may choose to deploy a follower as a miner. However, there are some restrictions on tile placement, depending on how followers are deployed (see below). The tiles are placed according to the original rules. The 30 cartload pieces are placed nearby for use during game play. Shuffle the 18 mining tiles together with all other tiles. Under Mining Tiles (6) - the tiles with the mine entrances outside of the city segments.Ĭounter Mining Tiles (6) - the tiles with the mine entrances inside the city segments.ģ0 wooden pieces, each representing one cartload of valuable mined ore (tower pieces). Mining Tiles (6) - the tiles with the mine entrances (tower foundations) in the fields. ![]() A secondary barrier could be built to attempt to seal off an undermined wall.ġ8 landscape tiles from the Carcassonne: The Tower expansion, redefined and divided into three equal sets of mining tiles, as follows: This would undermine the defences.Ĭounter mining - By digging a counter mine, a defender could enter the sapper tunnel to attack or could even undermine it to collapse it. Under mining - Because stone walls could not be burned or effectively bombarded, tunnels would be excavated to either access the fortifications or to destabilize and collapse the walls. Minecarts could be used to transport ore or the tools and materials needed for mining. Lead was used for roofing, gutters and decorative objects. Mining - Iron, coal, zinc and lead were mined in medieval France. However, disputes flourish and city walls are under attack – even from below – while defenders struggle to counter the breaches! The mineral wealth around Carcassonne is being exploited, with mines appearing on the landscape. UPDATE: Here is the PDF for the Carcassonne: Miner and Underminer variant:Ī Carcassonne Central variant by CARC_Zoner ![]() Your comments and suggestions are welcome on the text version below! I will have to see about reducing the size. I had wanted to upload a nicely formatted PDF file, but it far exceeded the maximum allowable file size (probably due to including several pictures). Here is my proposal for a variant with a mining theme that reimagines all of the tiles and tokens from Carcassonne: The Tower. ![]()
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